Common Deadling
CHARACTERISTICS ATTRIBUTES COMBAT SKILLS
STR 14 Hit Points 8 Close 51%
CON 4 Major Wound 4 Ranged 7%
DEX 7 Damage Mod. 0 Unarmed 51%
SIZ 11 Magic Pts. 0 RESISTANCES
INT 0 Movement 10m Dodge 0%
POW 0 Armour Worn Tattered Persistence 100%
CHA 0 Armour Points 1 Resilience 100%
PRACTICAL SKILLS
Athletics 51%
Perception 25%
Weapon Type Damage Range Size
Shortsword 1H 1d6 N/A Medium
Small Shield - 1d4 N/A Medium

Combat

Deadlings are only ever allowed to make one standard action or one move action per round (not both), and do not suffer the effects of major wounds like other creatures - instead they are simply destroyed.


Special Rules

Since deadlings have no INT, POW, or CHA score, they have no intelligence, personality, or will of their own. As such they are immune to fatigue, disease, poisons, and any kind of mind control. In addition, all deadlings have night sight and are considered to be Fearsome I creatures.

Copyright © Kristian Richards 2012