CHARACTERISTICS | ATTRIBUTES | COMBAT SKILLS | |||
---|---|---|---|---|---|
STR | 56 | Hit Points | 43 | Close | N/A |
CON | 28 | Major Wound | 22 | Ranged | N/A |
DEX | 14 | Damage Mod. | 6d6 | Unarmed | 100% |
SIZ | 58 | Magic Pts. | 23 | RESISTANCES | |
INT | 21 | Movement | 14m | Dodge | 24% |
POW | 23 | Armour Worn | Natural | Persistence | 88% |
CHA | 17 | Armour Points | 10 | Resilience | 86% |
PRACTICAL SKILLS | KNOWLEDGE SKILLS | MAGIC SKILLS | |||
---|---|---|---|---|---|
Athletics | 90% | Cilture (own) | 56% | Innate | 84% |
Influence | 92% | Language (own) | 81% | Sorcery | 76% |
Perception | 74% | Nature Lore | 61% | ||
Innate Spells | Befuddle, Countermagic 7, Demoralise, Dispel Magic 7, Mind Speech 7 | ||||
Sorcery Spells | Dominate, Palsy |
Weapon | Type | Damage | Range | Size |
---|---|---|---|---|
Bite | N/A | 1d10 (+6d6) | N/A | N/A |
Claw | N/A | 1d8 (+6d6) | N/A | N/A |
Tail | N/A | 1d12 (+6d6) | N/A | N/A |
Combat
A dragon can make either a single tail attack, or two claw attacks, or one bite attack in a combat round.
Breathe Flame
The Dragon may breathe flame over an area as a standard action. The flame will cover a cone in front of the Dragon, which stretches for its POW in metres. At its furthest extent, the cone is equal to the creature's POW in width.
Any creature caught in the flame suffers 4d6 fire damage, though on a successful Dodge roll a character may dive for cover to halve this damage and AP counts as normal.
A Dragon may only breathe flame once per hour. Further attempts to breathe flame within this time period require the creature to make a Resilience test, with a cumulative -25% penalty for every attempt.
Special Rules
All Dragons have night sight and are considered to be Fearsome II creatures.