Detect (x)

Innate Spell

Magnitude 1

Concentration

Non-Variable

This covers a family of spells that all operate in a similar fashion, allowing the caster to locate the closest target of the spell within its range. This effect is stopped by a thick substance such as metal, earth, or stone that is at least one metre thick. It is also blocked by Countermagic, though the caster will know the target is somewhere within range (though not its precise location) and that it is being protected by Countermagic. The separate Detect spells are listed below and must be learned separately.

  • Detect Enemy: Gives the location of the nearest creatures that intend to harm the caster. The maximum number of creatures is equal to the magnitude of the spell.
  • Detect Magic: Gives the location of the nearest magic item, magical creature, or active spell.
  • Detect Species: Each Detect Species spell will give the location of the nearest creature of the specified species. Examples of this spell include Detect Demon, Detect Elf, etc.
  • Detect Substance: Each Detect Substance spell will give the location of the nearest substance of the specified type. Examples of this spell include Detect Coal, Detect Gold, and Detect Wood.
Copyright © Kristian Richards 2012