Enhance Skill (x)

Innate Spell

Like Detect (x), this is a number of different spells, each of which affects a different skill. For each point of magnitude of the spell, the recipient gains +10% to any skill test using the skill enhanced. Alternatively, for each additional point of magnitude of the spell, the caster can affect one more target.

The bonuses and targets can be split as necessary providing each bonus is in multiples of 10%, and that the total bonuses equal the spell's magnitude x 10%. For example, a character may have Enhance Skill (Deception) 5. He could cast it all on himself to give a whopping +50% to his Deception, or could cast it on himself and an ally, giving himself +30% and his ally +20%. If in a larger group, he could even cast it on 5 allies, each of which would gain +10% to their Deception skill.

Some example spells of this type are as follows:

  • Enhance Skill (Deception), which is useful to stealthy types.
  • Enhance Skill (Trade), which is useful to aid merchants.
  • Enhance Skill (Resilience), which may be useful for martial types.
  • Enhance Skill (Persistence), which is very useful for magic types.
Copyright © Kristian Richards 2012