| CHARACTERISTICS | ATTRIBUTES | COMBAT SKILLS | |||
|---|---|---|---|---|---|
| STR | 15 | Hit Points | 15 | Close | N/A |
| CON | 15 | Major Wound | 8 | Ranged | 41% |
| DEX | 14 | Damage Mod. | 1d4 | Unarmed | 59% |
| SIZ | 14 | Magic Pts. | 7 | RESISTANCES | |
| INT | 7 | Movement | 18m | Dodge | 44% |
| POW | 7 | Armour Worn | Carapace | Persistence | 32% |
| CHA | 4 | Armour Points | 4 | Resilience | 37% |
| PRACTICAL SKILLS | KNOWLEDGE SKILLS | MAGIC SKILLS | |||
|---|---|---|---|---|---|
| Athletics | 49% | Nature Lore | 42% | Innate | 21% |
| Deception | 31% | ||||
| Perception | 34% | ||||
| Weapon | Type | Damage | Range | Size |
|---|---|---|---|---|
| Bite | N/A | 1d6 (+1d4 +venom) | N/A | N/A |
| Web | N/A | N/A | 15m | N/A |
Combat
A giant spider can either bite or project its web in a combat round.
Project Webbing
A giant spider may project its webbing once every ten combat rounds. This is treated as a thrown weapon with a range equal to that of the spider's Strength in metres.
Any creature hit by the web will then be required to make a successful grapple test (versus the spider's attack roll) in order to break free - otherwise they are considered helpless. An ally may attempt to cut a 'webbed' creature free using a sharp implement, but the web itself will have hit points equal to that of the STR of the spider.
Spider Venom
Whenever anyone takes damage from the bite of a giant spider, they will be required to make an opposed Resilience test or suffer the effects of the spider's venom as detailed below:
| Potency | 56* |
|---|---|
| Delay | 1d3 combat rounds |
| Full Effect | Paralysis |
| Duration | 6d6 minutes |
| *spider's SIZ x 4 | |
Special Rules
Giant spiders have dark sight and are considered to be Fearsome I creatures.
